
Decks Containing Wall-of-Denial
Stasis Serra







58 Cards
Value: $108.26
The deck centers around two combos with Stasis. First, the Stasis + Vedalken Mastermind + Frozen Aether combo, where your opponent is locked without an untap phase with yourself using Vedalken to bounce Stasis so that you can untap. And Second, the Stasis + Howling Mine + Fosaken City + Black Vise combo, where it is possible for you to remove cards from the game as a way to feed the Stasis while Black Vise to squeezes all the life out of your opponent.
Serra Sphinx is used as a substitute for Dolan’s Serra Angel, as the beat down stick in the deck.
All other cards are supplementary to these combos, and are basically there to prevent you from dying in the early game. Wall of Denial prevents any creature threats from killing you. Absorb and Ivory Tower can help you recover from any early beatings you might take.
The deck features a host of cheap, non-mana costing counterspells, as well as giving you chance to reset your islands so that you can potentially feed the Stasis lock. Ideally you would want 4 Force of Wills in there if you’re willing to pay the $50.00 each price tag of the cards, but I theorize the deck will work fine in this set up.
I’m still theorizing around with this deck. I might change it into a pure blue deck if I can figure out how to defend early game threats in a more efficient way.
Stasis Sphinx







58 Cards
Value: $105.98
The deck centers around two combos with Stasis. First, the Stasis + Vedalken Mastermind + Frozen Aether combo, where your opponent is locked without an untap phase with yourself using Vedalken to bounce Stasis so that you can untap. And Second, the Stasis + Howling Mine + Fosaken City + Black Vise combo, where it is possible for you to remove cards from the game as a way to feed the Stasis while Black Vise to squeezes all the life out of your opponent.
Serra Sphinx is used as a substitute for Dolan’s Serra Angel, as the beat down stick in the deck.
All other cards are supplementary to these combos, and are basically there to prevent you from dying in the early game. Wall of Denial prevents any creature threats from killing you. Absorb and Ivory Tower can help you recover from any early beatings you might take.
The deck features a host of cheap, non-mana costing counterspells, as well as giving you chance to reset your islands so that you can potentially feed the Stasis lock. Ideally you would want 4 Force of Wills in there if you’re willing to pay the $50.00 each price tag of the cards, but I theorize the deck will work fine in this set up.
I’m still theorizing around with this deck. I might change it into a pure blue deck if I can figure out how to defend early game threats in a more efficient way. I’m considering things like Energy Field, Propaganda, Orb of Dreams and Fog Bank as replacements for the blue/white spells in the deck.
+1/+1 Counters Of Doom







62 Cards
Value: $59.21
i take critics well so dont hold back ...be as honest as possible
Mike's Mad Mind Funeral







60 Cards
Value: $250.14
This deck seems to work O.K. I just can't seem to last long enough to mill my opponent. I need help vs; Bant, Faeries, pretty much any rush type of deck. Any suggestions?
Chaos In Full Color







49 Cards
Value: $54.06
This Deck is a 5-color experimental deck. All of the cards listed are in one large deck as opposed to a sideboard. It has several different strategies included with a few game-changing combos. There are 20 basic lands total consisting of at least 3 of each land. I find a new (good) combo everytime I use this deck.
Like Wall-E






57 Cards
Value: $241.28
Control Freak







60 Cards
Value: $899.75
Control Freak







60 Cards
Value: $899.75
Spark Of Denial







52 Cards
Value: $94.08


