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Decks Containing Doubling-Season

Red-Green Tokens
47 Cards
Value: $459.33
Please rate my Deck. Its not that hard. Its just a few klicks
Saproling Bombardment
60 Cards
Value: $290.84
very fun token deck and it can get real annoying
Brie (fungusy Death)
60 Cards
Value: $481.03
it looks slow ad the mana looks low and in bad numbers, but trust me; this deck smooths over that nicely. The mycoloth is a shards of alara card that hasn't been registered yet (its a 4GG fungus with devour 2 and at the beginning of your upkeep, put a 1/1 saproling token into play for each +1+1 counter on this creature.)if you sacrifice 1 token, next turn you get 2. if you have doubling season out, instead mycoloth gets 4 counters for 1 token, and produces 4 tokens, whick doubles into 8. The flooded grove is a land from eventide that fixes your color troubles with ease.(U/G,T:add UU, UG, or GG to your mana pool. The opposition is very powerful, because you should be able to tap all your oponnents creature on their upkeep, stopping their card draw from having any importance (tur order is: Untap, Upkeep, Draw, Min phase 1...) And the final Two cards worth mention are psycotrope thallid, which causes insane card draw (finding you all your other important stuff) and utopia mycon, quite possibly the most powerful accelerator in this deck. Enjoy! ps: brie is a french cheese that tastes of fungus. i had to try some in my french class and instantly called it the fungusy death, resulting in the name of this deck.
Red-Green Tokens
61 Cards
Value: $493.33
As the name says, this deck bases on loads of tokens. Please rate it. It´s just a klick
Full Stomach
58 Cards
Value: $661.75
+Fun/+Fun Counters
60 Cards
Value: $284.83
When you play any creature but Viridian Joiner and Wild Pair is in play you can search for any other creature. If Doubling Season is in play creatures get twice as many counters and when you move counters you remore one to make 2. The deck is very fun but has no control.
Snake Sliver Legion
51 Cards
Value: $205.25
it was a hundred card deck, but i took the excuse of not being able to fit it in this deck log as an excuse to make it as small as my normal decks, 60 cards. as you can see, i like to only have one of each card, makes slivers a dream, and i have plenty of little 1/1 green snake/sliver tokens to make a true sliver legion
Beyond Modular - Rev3.1
64 Cards
Value: $515.53
What to say? Standard modular creature stuff... keep more than one modular creature in play at all times... don't be afraid to lose a few... build bigger creatures till you can smack your opponent back into the stone age. Failing that use you Dismantles to get your counters onto the Darksteel Reactor... or Arcbound Ravager together with doubling season to create a 200/200 creature or three... or use Tinker or Trash for Treasure to get Darksteel Colossus out for some 11/11 Trampling goodness or to put Mycosynth Golem into play so you can play everything else pretty much for free and just overwhelm your opponent with an army of modular madness. Get myrs out quickly to play early creatures and Tezzeret to untap them for two extra mana a turn. Tezzeret also serves as an improvised Tinker to get out your big/big beatsticks early and Hypergenesis to keep them out of your hand. Use Muddle the Mixtures to go searching for myrs or modular critters. Last but not least don't forget that doubling season doubles ALL counters... include the ones moved via the Modular mechanic, the one created by dismantal, the ones moved/converted by Energy Chamber, the ones that come into play on vivid lands, and even the loyalty counters for Tezzeret the Seeker. No matter how many times I play this deck I always learn something new about it that I never intentionally put in it. One of my definite favorites. To make it Extended legal just remove Tinker.

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