A Blue \"burn\" Deck
The goal of this deck is fairly straightforward: Use Your creatures to \"burn\" other creatures and/or players, with the creature enchantments providing various added effects. Svyelunite Temple and Saprazzan Skerry are used to eek out an extra U from 1 card and, when combined with an island in hand, can get a creature out (they all cost 3) in 2 turns, rather than 3 (play the temple or skerry on Your first turn, then on Your next turn, when they've untapped, play an island. Sacrifice the temple or remove a depletion counter from the skerry and tap the island). Pemmin's Aura acts as repeatable damage/effects, and Lighning Greaves gets them doing damage early and protects them to some extent (The Aura provides some protection, as well).