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Arcbound Reclaimer Magic Card

Arcbound Reclaimer Magic The Gathering Card

Casting Cost:

Card Type: Artifact Creature - Golem

Card Text: Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.
Modular 2 (This comes into play with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)

Flavor Text:

Artist(s): Jon Foster: (Darksteel)

Power/Tough: 0/0

Rarity: Rare: (Darksteel)

Arcbound Reclaimer Mtg Card Availability

* All cards are Mint/NM and in English unless otherwise specified.
Cardname 
Magic Card ImageArcbound Reclaimer (Darksteel)

Magic The Gathering Combos Utilizing Arcbound Reclaimer

There are currently 1 Arcbound Reclaimer combos listed on our site. If you have your own Arcbound Reclaimer combo, we would greatly appreciate it if you would consider Adding Your Combo to our site.
Magic The Gathering Combo
Have a Worker in graveyard and one in play. Remove a counter from Reclaimer to put the worker on top of your library. Clamp the worker in play, his counter goes to Reclaimer. Draw a worker and another card. Repeat.

Magic The Gathering Decks Utilizing Arcbound Reclaimer

There are currently 4 Arcbound Reclaimer decks listed on our site. If you have your own deck that has Arcbound Reclaimer in it, we would greatly appreciate it if you would consider Adding Your Deck to our site.
Blue Mod Project
59 Cards
Value: $21.69
any ideas for this deck? was originally constructed to take advantage of the modular ability, but it seems to be full of holes (or i'm just not playing it right) cuz i keep getting my arse handed to me.
Beyond Modular - Rev3.1
64 Cards
Value: $515.53
What to say? Standard modular creature stuff... keep more than one modular creature in play at all times... don't be afraid to lose a few... build bigger creatures till you can smack your opponent back into the stone age. Failing that use you Dismantles to get your counters onto the Darksteel Reactor... or Arcbound Ravager together with doubling season to create a 200/200 creature or three... or use Tinker or Trash for Treasure to get Darksteel Colossus out for some 11/11 Trampling goodness or to put Mycosynth Golem into play so you can play everything else pretty much for free and just overwhelm your opponent with an army of modular madness. Get myrs out quickly to play early creatures and Tezzeret to untap them for two extra mana a turn. Tezzeret also serves as an improvised Tinker to get out your big/big beatsticks early and Hypergenesis to keep them out of your hand. Use Muddle the Mixtures to go searching for myrs or modular critters. Last but not least don't forget that doubling season doubles ALL counters... include the ones moved via the Modular mechanic, the one created by dismantal, the ones moved/converted by Energy Chamber, the ones that come into play on vivid lands, and even the loyalty counters for Tezzeret the Seeker. No matter how many times I play this deck I always learn something new about it that I never intentionally put in it. One of my definite favorites. To make it Extended legal just remove Tinker.
Much Fun Witch Artifacts
60 Cards
Value: $43.67
use fountain watch to let your artifacts out of range and if possible use you neurok transmutters to protect you key creatures

Arcbound Reclaimer Set Specific Info

Arcbound Reclaimer was originally printed, and so far only exists in the Darksteel magic the gathering set.

EditionRarityCard #Artist
DarksteelRare101Jon Foster

Daily Mtg Wallpaper

Archangel of Thune

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