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Arcbound Fiend Magic Card

Arcbound Fiend Magic The Gathering Card

Casting Cost:

Card Type: Artifact Creature

Card Text: Fear
At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.
Modular 3 (This comes into play with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)

Flavor Text:

Artist(s): Ittoku: (Darksteel)

Power/Tough: 0/0

Rarity: Uncommon: (Darksteel)

Arcbound Fiend Mtg Card Availability

* All cards are Mint/NM and in English unless otherwise specified.
Cardname 
Magic Card ImageArcbound Fiend (Darksteel)

Magic The Gathering Combos Utilizing Arcbound Fiend

We do not currently have any combos that utilize Arcbound Fiend. If you have your own Arcbound Fiend combo, we would greatly appreciate it if you would consider Adding Your Combo to our site.

Magic The Gathering Decks Utilizing Arcbound Fiend

There are currently 3 Arcbound Fiend decks listed on our site. If you have your own deck that has Arcbound Fiend in it, we would greatly appreciate it if you would consider Adding Your Deck to our site.
Artifact Chaos
60 Cards
Value: $318.40
I love this deck... little complicated for beginners but fun, quick, and powerful.
Beyond Modular - Rev3.1
64 Cards
Value: $515.53
What to say? Standard modular creature stuff... keep more than one modular creature in play at all times... don't be afraid to lose a few... build bigger creatures till you can smack your opponent back into the stone age. Failing that use you Dismantles to get your counters onto the Darksteel Reactor... or Arcbound Ravager together with doubling season to create a 200/200 creature or three... or use Tinker or Trash for Treasure to get Darksteel Colossus out for some 11/11 Trampling goodness or to put Mycosynth Golem into play so you can play everything else pretty much for free and just overwhelm your opponent with an army of modular madness. Get myrs out quickly to play early creatures and Tezzeret to untap them for two extra mana a turn. Tezzeret also serves as an improvised Tinker to get out your big/big beatsticks early and Hypergenesis to keep them out of your hand. Use Muddle the Mixtures to go searching for myrs or modular critters. Last but not least don't forget that doubling season doubles ALL counters... include the ones moved via the Modular mechanic, the one created by dismantal, the ones moved/converted by Energy Chamber, the ones that come into play on vivid lands, and even the loyalty counters for Tezzeret the Seeker. No matter how many times I play this deck I always learn something new about it that I never intentionally put in it. One of my definite favorites. To make it Extended legal just remove Tinker.
Black Modular
60 Cards
Value: $151.42
This is my Black twist on the Arbound deck style. You can switch the Ingot's with Sol Rings, Chrome Mox, or whatever for your play style. Basically it uses small Arcbounds to gain an early edge and then uses the overseer and Ravager's to create huge \"beasts\" to demolish whatever. Another option is to use the Gemini engine to create a free sac for the Ravager each turn. The Diabolic Edicts are for that final burst of power to any Arcbound that can deal damage to your opponent.

Arcbound Fiend Set Specific Info

Arcbound Fiend was originally printed, and so far only exists in the Darksteel magic the gathering set.

EditionRarityCard #Artist
DarksteelUncommon96Ittoku

Daily Mtg Wallpaper

Archangel of Thune

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