
Decks Containing Zuran-Spellcaster
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I Control Your Creature Flow=ping Control







59 Cards
Value: $52.79
this deck is primarily a ping deck. the cards like shimmering mirage and twitch are just used to annoy your opponent mad and draw card. use the tim's at the end of your opponents turn or to save your save your ass.
You Have 1 Turn To Beat Me







56 Cards
Value: $72.65
pingers like prodigal sorcerer will do all the job if it is enchanted by curiosity and apathy... if you have successfully cast all the 3 cards, your opponent would likely to have "a" turn to beat you
What's Yours Is Mine







60 Cards
Value: $93.45
The goal of this deck is to steal your opponent's cards and ultimately use their strategy against them. It looks like a hodge-podge of random cards, but I selected each one to focus on that underlying goal. I use transmutable counterspells because they are multi-purpose and can fish out cards necessary for me to win the game. If I had the cards available, I would probably replace one Lingering Death and one Animate Dead with 2 Demonic Tutors. All in all, one of the best decks I have ever built and sure to make your opponents throw their cards at you in frustration.
Wizard, Counter Weenie Bajs







60 Cards
Value: $141.00
its faboulos, steal opponents creatures while you keep your wizards out of the way or your oppents creatures with riptide laboraty and imagecrafters, if that doesnt work, you go for his library!
Elves & Pingers







60 Cards
Value: $32.91
Play the elves to get mana early. Later, when you have enough lands out, give the elves Hermetic Studies so they can ping too. Seekers of Skybreak can untap the elves for more mana or the pingers for more damage.
Control-Tim







60 Cards
Value: $132.16
Basically this deck contains the basic "Tim" combo, but has an emphasis on taking control of other players dangerous creatures and permanents in attempts to save yourself. Also, the deck contains Meteor Crater and Darksteel Ingots to be able to hopefully use activated abilities on things you may take control of. Please comment with thoughts and suggestions.
Land Killer Weenie






61 Cards
Value: $40.51
improved version of oldschool weenie, it has more damage doers. if you didn't see the first deck here's what it does. get out living plane, use you timmies to kill the opponents lands. instill energy on timmies to kill two lands per turn.
Polka Madness







69 Cards
Value: $119.78
put the curiosities on the prodigals, thornwoods, or zurans then put out the mind over matter and you win use the feldon's canes to do tons of damage
Blue Locking Deck







41 Cards
Value: $76.86
a possibly legal deck (t1). the idea is simple : keep always seven cards in hand with sorcerors and curiosities. protect them with diplomatic immunity. survive with energy field if the game doesn't start well for you. counter everything with forbid. lock the game with arcane laboratory. weakness of the deck : it's not fast, so antiblue decks can beat it easily (with scragnoth or obliterate for example). a first-hand simulation on my computer shows me that, most of the time, the deck can lock the game in 4-5 turns.
Timmy!!!!!!!!!!







59 Cards
Value: $231.34
this deck gives "timmys'" a dunken sense of power. so prepare to make you ropponents weep. when they cant attack while you pick them off really slow. (ha ha ha ha ha ha ha ha) enjoy and pass the word along the "timmys' shall inherit dominaria"
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