
Decks Containing Wall-of-Roots
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Why Earthcraft Is Broken







60 Cards
Value: $248.61
this isn't neccasarily the best earthcraft.dec but it illustrates how powereful it really is. the 5 or so combinations of win conditions are very useful. it is quite fun to see peoples face when you produce around 16 mana and pump it into masticore, yes masticore is banned but i do not abuse it in this deck as much as i could
My Deck







60 Cards
Value: $96.75
not a bad deck in my opinion.
Tradewind Survival







60 Cards
Value: $2600.49
tradewind survival decks use a various amount of useful creatures to disrupt your opponent, then morphling or derranged hermit will finish them off.
Mesa-craft







60 Cards
Value: $963.22
Mesa-craft







56 Cards
Value: $3985.86
create as many tokens as u want....figure it out
Stupid Green







60 Cards
Value: $379.76
wait....but green sucks
Help Needed To Update Old Deck







60 Cards
Value: $276.79
i recently started playing magic again after over a year away from the game. i was wondering what cards i could add to this deck to help speed up its slow ass mana production. suggestions or comments can be sent to: detenshi_zero
Elves & Elementals







60 Cards
Value: $124.38
this was designed for multiplayer games, although it works well in one-on-one games too. the elves only purpose in this deck is to get as much mana production as i can early in case i can't get the "piper" or "quicksilver amulet" out. the "coat of arms" works well against players with decks that don't have a general theme. it can replace the 2 "quicksilver amulets."
First-second Turn Kill







60 Cards
Value: $360.48
basically 1 or second turn kill. completely type 1 legal.
1998 World Championship Finalist







59 Cards
Value: $677.93
Brian Selden's deck
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