
Decks Containing Thornwind-Faeries
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I Control Your Creature Flow=ping Control







59 Cards
Value: $52.79
this deck is primarily a ping deck. the cards like shimmering mirage and twitch are just used to annoy your opponent mad and draw card. use the tim's at the end of your opponents turn or to save your save your ass.
A Blue \"burn\" Deck







60 Cards
Value: $66.20
The goal of this deck is fairly straightforward: Use Your creatures to \"burn\" other creatures and/or players, with the creature enchantments providing various added effects. Svyelunite Temple and Saprazzan Skerry are used to eek out an extra U from 1 card and, when combined with an island in hand, can get a creature out (they all cost 3) in 2 turns, rather than 3 (play the temple or skerry on Your first turn, then on Your next turn, when they've untapped, play an island. Sacrifice the temple or remove a depletion counter from the skerry and tap the island). Pemmin's Aura acts as repeatable damage/effects, and Lighning Greaves gets them doing damage early and protects them to some extent (The Aura provides some protection, as well).
What's Yours Is Mine







60 Cards
Value: $93.45
The goal of this deck is to steal your opponent's cards and ultimately use their strategy against them. It looks like a hodge-podge of random cards, but I selected each one to focus on that underlying goal. I use transmutable counterspells because they are multi-purpose and can fish out cards necessary for me to win the game. If I had the cards available, I would probably replace one Lingering Death and one Animate Dead with 2 Demonic Tutors. All in all, one of the best decks I have ever built and sure to make your opponents throw their cards at you in frustration.
Elves & Pingers







60 Cards
Value: $32.91
Play the elves to get mana early. Later, when you have enough lands out, give the elves Hermetic Studies so they can ping too. Seekers of Skybreak can untap the elves for more mana or the pingers for more damage.
Complete Control







32 Cards
Value: $11.84
psychic venom their lands and destroy the rest, then just ping the crap out of em. use the counters to quietly control and use the hellkite to rid yourself of pests
Tap Damage Insano







60 Cards
Value: $63.64
this is one of the more basic decks but basicallly its a control with damage. use the thieving magpies to draw cards, horseshoe to do more damage and propaganda, counterspell, snap and rewind to stay alive long enough to have complete creature killing power.
Control-Tim







60 Cards
Value: $132.16
Basically this deck contains the basic "Tim" combo, but has an emphasis on taking control of other players dangerous creatures and permanents in attempts to save yourself. Also, the deck contains Meteor Crater and Darksteel Ingots to be able to hopefully use activated abilities on things you may take control of. Please comment with thoughts and suggestions.
Auto-win Coolness







60 Cards
Value: $33.26
i love this deck!!!!!!!! venemous fangs + thornwinds or tims cloak of mists + sabertooth cobra hermetic study + marsh viper this deck = auto-win
Polka Madness







69 Cards
Value: $119.78
put the curiosities on the prodigals, thornwoods, or zurans then put out the mind over matter and you win use the feldon's canes to do tons of damage
Blue - Counter-ariel Assault







60 Cards
Value: $44.72
an average all around blue deck that has some definate ability. as you can tell, i used what i have, which is mainly older stuff (since i just started back after a few years break). i does need a few changes, comments/questions email me: doug
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