
Decks Containing Scoria-Cat
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FIERY DEATH







60 Cards
Value: $53.86
This deck uses the instants and sorcerys to deal direct damage to your opponent while your creatures take the beating instead of you. The deck has worked well for me and hasn't lost yet.[although i just play my friends] Watch out for decks with circle protec
Kit Kat Bar







50 Cards
Value: $48.73
one of the things i like about this deck is using the puffer extract and some giant growth card on the lone wolf, and have have the wolf deal at least ten damage to the opponent instead of the creature blocking it. it dies but there's still another two of the wolves. either because the people i used this deck on had sucky decks or i actualy made a good deck, i don't recall this deck losing once.
Kavu Land Destruction







59 Cards
Value: $69.89
this deck mainly consists of ability prone kavu's and land destruction cards like stone rain and implode plus a dingus egg for good measure. pretty much your opponent will be defensless and manaless just waiting for your pack of kavu's to wreck havoc.
Agressor







51 Cards
Value: $55.03
2nd turn : persecute your opponent's hand, then masticore as early as possible.
Dwarven Recruits







61 Cards
Value: $48.10
this deck is quick and easy but weak against flying.if you like the deck email me at cvidito and tell me.
Keldon Stromghold







48 Cards
Value: $102.20
this deck kicks major @$$. its made for super offence.
Cool Red Deck







68 Cards
Value: $60.60
A Red Deck For Sinister







59 Cards
Value: $56.01
no sideboard it depends on u sinister. i just played this deck vs my friend it won. im not sure how it would go up against fires or anything like that. sorry! tell me what u think sinister? post it up
Desolation (Type 2)







60 Cards
Value: $58.90
"Burn their homes. Salt their Lands. Nothing survives." -The Western Paladin (Pillage)
Landburn







61 Cards
Value: $58.92
this deck is made to destroy other lands and deal there opponant damage.it also has creatures , where if you tap all your lands,(using a chimeric idol or war cadence)the creatures become unblockable(possibly),and are huge.plus u can power them up with downhill charge and get rid of those unwanted blockers.the cinder elementals and the magistrates veto help out also.
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