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Decks Containing Psionic-Gift

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Ping-burn
59 Cards
Value: $38.31
this was made in just 7 min and its pretty good.
Destructive Defence
45 Cards
Value: $52.74
Ultimate Merfolk Wizardry
60 Cards
Value: $111.79
This deck is all about countering. Key to the strategy is the Patron Wizard and Stonybrook Schoolmaster (tap Schoolmaster to counter and put in a wizard merfolk counter which thanks to patron wizard can also counter). Also a deadly combo is enchanting Schoolmaster with Psionic Gift or Hermetic Study as well as Freed from the Real, then watch your merfolk wizard army grow. So essentially unlimited countering ability, throw down Arcane Laboratory and you know your opponent is never going to get a chance to do anything. Been trying it out and seems to work beautifully, please comment people.
Tims Snake Pit
60 Cards
Value: $35.24
marsh viper + psionic gift = insane shimmering wings + glade gnarr =insane
Pemmin's Domination
63 Cards
Value: $44.03
Pemmin's Domination
63 Cards
Value: $43.77
Guiltfeeder
73 Cards
Value: $38.56
use cephalid broker & looter first on yourself to get the cards you need, then play megrim and start use them on your opponent(s). let your opponent(s) fill up their graveyard, use traumatize, let them discard when they draw with psionic gift + abyssal spectre or order of yawmoth. then when your megrim didn't finish your opponent play guiltfeeder and it's all over.
Death By Posion
60 Cards
Value: $29.88
ideally, get a marsh viper out, enchant it with either the hermetic study or psionic gift, that's 2 poison counters from a pinger, having instill energy and seeker of skybreak out just make it faster. the blue cards are in for some drawing power. it's fun to win with poison counters, not for the person that dies in 1 round, but it's still fun :)
Type 2 I Win
60 Cards
Value: $83.06
play phage wait a turn, play psionic gift, and say i win.
Propaganda Schmopaganda
50 Cards
Value: $73.04
This is your basic simple pinger or \"Tim\" them to death deck. The Propagandas keep them from attacking and the Statecraft keeps any combat damage from being dealt. Get your pingers out and just ping away! The Counterspells and Rewinds are good for stopping nasty disenchant and other counterspells they would try to play. Basically any type of pinger card will work but I like the flying faeries and the firewalkers because they are immune to red spells.
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