
Decks Containing Merfolk-Assassin
The Destroyer







60 Cards
Value: $222.04
This deck is good against big decks with hudge creatures that can be pumped up, use the demonic tutors only for spells that will protect cards not for the assassins unless you already have those spells. the abbysall specters are the only thing for you to win and ive also won just using the stones.
Islandwalk Merfolk







60 Cards
Value: $74.82
Merfolks







47 Cards
Value: $42.40
nothing to say: put into play what do you want, change an opponent's land into an island, and attack!!!
Merfolk-thief







45 Cards
Value: $462.97
3 rootwater commando, 1 river merfolk, 1 lord of atlantis, 4 blockade runner, 3 darting merfolk, 3 saprazzan raider,1 mahamoti djinn,2 sol ring, 1 howling mine, 31 island
Bloody Merfolk...







60 Cards
Value: $25.31
mind bend to allow landwalk of anytype with lord of atlantis, riptide shapeshifter sacrifice and use "lord" as creature type to get out lord of atlantis (stops the need for 4 lord's of atlantis, cheaper!) merfolk of pearl trident as basic merfolk to get boosted up (same with sandbar and coral merfolk). brass herald, choose merfolk to boost all your creatures. sunken city, boosts all your creatures up but if opponent plays blue creature just don't pay its upkeep! (the upkeep is actually a good thing) imagecrafter make one of their creatures a merfolk, if you have lord of atlantis out all merfolk have island walk (unless you used mind bend on it, if you did just mind bend the assasin) then kill it with merfolk assasin. so 9 times out of 10 you'll get a load of around 3/3 (although its possible to have them bigger!) unblockable merfolk and if your opponent gets any annoying creatures out just kill them with the assasin :) this could probly do with some counters but thats up to you!


