
Decks Containing Honden-of-Night-sq-s-Reach
Megrim







60 Cards
Value: $83.21
obviously the best thing to do is to get out megrim and use 2 urza's guilts.
but with the wapred devotion, mana breach, and eqilibrium this deck is just flat out annoying.
cephalid broker and silent specter are a big help too.
Easy kill hand:
2 Swamps
2 Islands
1 Megrim
2 Urza's Guilt
Win in 5 turns
Fois Gras, Or, Mill 'em & Kill 'em







94 Cards
Value: $92.12
Decent Into Darkness







60 Cards
Value: $62.08
This deck focuses around using Fear bestowed Rats to outnumber your opponent. Use Horobi combos to wipe out your opponents creatures, and (If you're the sadistic type) control them with Nezumi Graverobber! Use Tide of War to protect yourself from indestructibles and tramplers, and Consume Spirit to keep your life up whilst draining your opponent to nil...
Type 2 Enduring Ideal







60 Cards
Value: $168.15
This deck uses fast mana in the form of Sakura-Tribe Elder, Kodama's Reach, Llanowar Elves, and Utopia Tree to play Enduring Ideal as quickly as possible. Enduring Ideal can then fetch an answer to any problem. Honden of Infinite Rage is removal, and serves as a kill card, along with Genju of the Realm. Honden of Cleansing Fire gives you time advantage, while Honden of Night's Reach gives you card advantage. Honden of Life's Web makes chump-blockers, and against a deck with not very many creatures, it can do a lot of damage. Night of Soul's Betrayal works against weenie decks. Meishin, the Mind Cage can neutralize almost every creature with even just one copy in play. Finally, Confiscate is a direct \"that's mine now\" to any permanent. This deck may have problems in the early game, so I put in Quicksand. Brushland and Tendo Ice Bridge are nice mana fixers. In the sideboard, Night of Soul's Betrayal, Reverence, Rule of Law, and Ghostly Prison take care of swarm decks. Honden of Cleansing Fire comes in against decks where you really need a lot of life to survive. Story Circle helps against red burn decks, and Form of the Dragon can come in against decks without a lot of fliers. Naturalize is in for extra artifact and enchantment removal. Have fun with the deck!
Dark Divinity







58 Cards
Value: $23.98
This deck Isn't the best deck but it has won me a bunch of games.
Samara's Touch-Power Of Evil







55 Cards
Value: $173.33
Continues on Samara's Touch-Power of Evil pt.2
Turn N' Burn Deck







60 Cards
Value: $37.38
My personal fav style of dueling = )
-dicard opp's hand
-kill creatures with terminate and -*
-enchanting insolence/insub asap
-killing slowly but surely with smoldering tar
email me if ya got ne ideas for pumping this deck even further = )


