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Decks Containing Demonic-Hordes

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Necropotence
60 Cards
Value: $388.68
origional 1996 archetype
Land D & Discard Necro
61 Cards
Value: $538.28
okay, it's ilegal, but it's fun to play. i'm not dustin reese, but i like this deck. this may not be the "one deck to rule them all" but i'd say it's one of the greatest decks ever.
Belladonna"s Call
64 Cards
Value: $152.56
won the game
LandkillBRold
47 Cards
Value: $1870.25
Land Destruction
60 Cards
Value: $291.32
destroy all mana that is played, if there is any you cant handle use the mana leaches to tap it. this also works great with blight. if you get into a bind the royal assassin can take care of most creatures.
Control Type1
60 Cards
Value: $1973.33
Black Ruin.....its Fast!!!!
64 Cards
Value: $64.94
It Came From The Swamps
62 Cards
Value: $254.14
This deck is degigned to deprive your oponent of land get a dingus egg out quick to do some damage with all your spells. then get out some off your big creatures and lay it on em. if that doesnt work use the diamonds to get out alot of land and finish off your mana crippled oponent with a drain life or soul burn. if your aponent plays cirlce of pertection black use gloom to make it imposible to activate it
No Mana....too Bad
62 Cards
Value: $463.00
this deck is desinged to take out your rivals mana supply then attack them with your large creatures. use the nettling imp to boost your vampires attack power to do more damage. if you cant get your greatures out generate alot of mana with the diamonds and use a drain life to wipe out your apponent
Big Beef Old Skool Land Blast
59 Cards
Value: $2209.77
Just a fun deck, start by trashing a few lands, then procede to romp opponent with creatures beefed up by Berserk. Demonic Hordes with Instill Energy will make short work of opponents lands. I consider this a fun deck, as it has no abillity to directly remove non-land permanents. However, if played the way it is meant to be, opponent shouldnt have the resources to play threatening permanents, as you should be able to remove their initial land and hand. Once hand size is reduced, keep it that way using Disrupting Scepter. Once your opponent is reduced to 1 card per turn, demonic hordes will make short work of their land and leave your opponent helpless, at which point the hordes gear up for the attack. Have fun!
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