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Decks Containing Arcbound-Stinger

Blue Mod Project
59 Cards
Value: $21.69
any ideas for this deck? was originally constructed to take advantage of the modular ability, but it seems to be full of holes (or i'm just not playing it right) cuz i keep getting my arse handed to me.
Beyond Modular - Rev3.1
64 Cards
Value: $515.53
What to say? Standard modular creature stuff... keep more than one modular creature in play at all times... don't be afraid to lose a few... build bigger creatures till you can smack your opponent back into the stone age. Failing that use you Dismantles to get your counters onto the Darksteel Reactor... or Arcbound Ravager together with doubling season to create a 200/200 creature or three... or use Tinker or Trash for Treasure to get Darksteel Colossus out for some 11/11 Trampling goodness or to put Mycosynth Golem into play so you can play everything else pretty much for free and just overwhelm your opponent with an army of modular madness. Get myrs out quickly to play early creatures and Tezzeret to untap them for two extra mana a turn. Tezzeret also serves as an improvised Tinker to get out your big/big beatsticks early and Hypergenesis to keep them out of your hand. Use Muddle the Mixtures to go searching for myrs or modular critters. Last but not least don't forget that doubling season doubles ALL counters... include the ones moved via the Modular mechanic, the one created by dismantal, the ones moved/converted by Energy Chamber, the ones that come into play on vivid lands, and even the loyalty counters for Tezzeret the Seeker. No matter how many times I play this deck I always learn something new about it that I never intentionally put in it. One of my definite favorites. To make it Extended legal just remove Tinker.
Ravenger Affinity
30 Cards
Value: $248.22
try it, it works!
Much Fun Witch Artifacts
60 Cards
Value: $43.67
use fountain watch to let your artifacts out of range and if possible use you neurok transmutters to protect you key creatures
Metallic Infestation
73 Cards
Value: $234.00
plz leave comments, and i know another ravager affinit but i think this one has a lil something special
Black Modular
60 Cards
Value: $151.42
This is my Black twist on the Arbound deck style. You can switch the Ingot's with Sol Rings, Chrome Mox, or whatever for your play style. Basically it uses small Arcbounds to gain an early edge and then uses the overseer and Ravager's to create huge \"beasts\" to demolish whatever. Another option is to use the Gemini engine to create a free sac for the Ravager each turn. The Diabolic Edicts are for that final burst of power to any Arcbound that can deal damage to your opponent.
Mother Russia
59 Cards
Value: $72.98
Russia will dominate Olympics! -Stalin
Poor Man's Ravager
60 Cards
Value: $275.56
Me and my friend were thinking of ways to make a cheap ravager deck. This is what we came up with. You can use all of the artifact lands to help out with your artifact dependant spells. Such as the Broodstar, shrapnel balst and assert authority. The Glimmervoid will give you the mana you need to tap a color that your missing. (You could also sub grand collisium for the glimmervoid.) The arcbounds are their to sac to the atog, which is subbing for the ravager. As a bonus your other artifact creatures will get stronger when one dies, also the Wanderer has sunburst and with alot of mana diversity it will get pretty big. The diciple of the vault deals one damage every time an artifact is sent to the graveyard and double that up with shrapnel blast or your spellbombs and your opponent will be losing alot of life.
AnmRdo
51 Cards
Value: $73.08
This deck isnt the best but im working on it
Artfact Perfection
31 Cards
Value: $31.56

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