
Combos Utilizing Goblin-War-Drums
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Magic The Gathering Combo



with war drums in play, basilisk must be blocked by 2 or more creatures. before combat damage is dealt, pay cast lull. opponent's creatures die & basilisk takes no damage.
Magic The Gathering Combo



with war drums in play, basilisk must be blocked by 2 or more creatures. before combat damage is dealt, pay cast feint. opponent's creatures die & basilisk takes no damage.
Magic The Gathering Combo



with war drums in play, basilisk must be blocked by 2 or more creatures. before combat damage is dealt, pay cast holy day. opponent's creatures die & basilisk takes no damage.
Magic The Gathering Combo


all your creatures attack unblockable and opendents creatures can only be blocked one on one
Magic The Gathering Combo



have goblin war drums in play so your attackers must be blocked by 2 or more creatures. when crystalline sliver attacks and is blocked it gets +2/+2 because of the spined sliver's ability
Magic The Gathering Combo



have goblin war drums in play so your attackers must be blocked by 2 or more creatures. when talon sliver attacks and is blocked it gets +2/+2 because of the spined sliver's ability
Magic The Gathering Combo



have goblin war drums in play so your attackers must be blocked by 2 or more creatures. when winged sliver attacks and is blocked it gets +2/+2 because of the spined sliver's ability
Magic The Gathering Combo



with war drums in play, basilisk must be blocked by 2 or more creatures. before combat damage is dealt, pay cast foxfire. opponent's creatures die & basilisk takes no damage.
Magic The Gathering Combo


Get war drums into play, use any 1/1 creature to attack and then play war path. Your one creature dies but takes two of theirs with it. You can even play Healing Salve to prevent three damage to your creature if you want.
Magic The Gathering Combo


have war drums in play so your attackers must be blocked by 2 or more creatures. when deepwood wolverine attacks and gets blocked, it gets +4/+0 til end of turn
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