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Alpha Magic The Gathering Cards

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Limited Edition Alpha, or Alpha for short, was the first Magic: The Gathering card set. It premiered in a limited release at Origins Game Fair in 1993, with a general release that August. Its print run of 2.6 million cards sold out very quickly and was replaced by Limited Edition's Beta print run. The Alpha and Beta runs are officially both part of Limited Edition. Limited Edition cards have no expansion symbol, no copyright date, no trademark symbols, although they do list the art credits at the bottom of the card.

Alpha, as with Beta and Unlimited, is known for having extremely overpowered cards. The game designers did not expect the game to be as popular or to sell as well as it did, and therefore did not spend adequate time balancing cards against each other. Copies of rare and powerful cards were expected to be few and controlled by house-rules. Instead, players started collecting powerful cards and putting as many of them as possible in their decks.

In addition, Alpha contained numerous misprints and lacked a standardized wording for card text, which would not appear until 4th Edition. As a result, Alpha card texts have been known to be confusing to new players.

The following cards had printing errors, all of which were fixed in the Beta release.

  • Circle of Protection: Black was accidentally omitted from the set.
  • Cyclopean Tomb had no casting cost, instead of a casting cost of 4.
  • Elvish Archers had its power/toughness listed as 1/2 rather than 2/1.
  • Force of Nature was printed with the letter G in its text box rather than the green mana symbol, and the artist's name was spelled incorrectly.
  • Orcish Artillery had a casting cost of 1R rather than 1RR.
  • Orcish Oriflamme had a casting cost of 1R rather than 3R.
  • Phantasmal Forces was printed with the letter U in its text box rather than the blue mana symbol.
  • Red Elemental Blast was printed as an instant rather than an interrupt, making half of its ability unplayable under the rules of the time.
  • Sedge Troll gave credit to an incorrect artist.
  • Volcanic Island was accidentally omitted from the set.
Unlike succeeding sets, cards from Alpha have steeply rounded corners. This was reportedly caused by the dullness of the dies being used to cut the cards. The dies were sharpened after the Alpha cards were produced and this resulted in the less rounded corners found on the Beta cards and all subsequent sets. This is however, inaccurate. If it were true, variation in corners would be seen between sets, which is not the case. Official tournaments require Alpha cards to be sleeved to prevent unfair gameplay, unless the deck contains nothing but Alpha cards. However, due to the market value of cards in the Alpha set, this rule is rarely invoked.

The Alpha rulebook contains a fantasy tale called "Worzel's Story" by Richard Garfield which was removed for the Beta release. Alpha deck boxes also lack a UPC on the bottom.

Being the first print run, Alpha has all of the original mechanics intrinsic to Magic, such as "tapping" cards to use their abilities. It also has a number of mechanics rarely seen in official sets since. The most notable is the Chaos Orb's "drop" mechanic, in which the card is dropped on the play area to determine which cards are destroyed.

Of the many mechanics introduced in Alpha, most still appear in new sets. An exception is banding, which was eliminated in Tempest, because the mechanic confused new players and required too much text to explain. When old mechanics were revisited in the Time Spiral block, banding was left out for this same reason.

Many Alpha cards had abilities that have since become keyword abilities. The ability "may only be blocked by black or artifact creatures" was keyworded to Fear in 8th Edition. The rule preventing Walls from attacking was removed in 9th Edition and all walls were given the keyword "Defender," which prevents them from attacking. Serra Angel's ability "doesn't tap to attack" was keyworded to Vigilance in Champions of Kamigawa. "May attack the turn it comes into play" has changed twice; it was first changed to "unaffected by summoning sickness" in Mirage and then was keyworded to Haste in Urza's Destiny.

* All cards are Mint/NM and in English unless otherwise specified.
Magic Card ImageAir Elemental
Magic Card ImageAncestral Recall
Magic Card ImageAnimate Artifact
Magic Card ImageAnimate Dead
Magic Card ImageAnimate Wall
Magic Card ImageAnkh of Mishra
Magic Card ImageArmageddon
Magic Card ImageAspect of Wolf
Magic Card ImageBad Moon
Magic Card ImageBadlands
Magic Card ImageBalance
Magic Card ImageBasalt Monolith
Magic Card ImageBayou
Magic Card ImageBenalish Hero
Magic Card ImageBerserk
Magic Card ImageBirds of Paradise
Magic Card ImageBlack Knight
Magic Card ImageBlack Lotus
Magic Card ImageBlack Vise
Magic Card ImageBlack Ward
Magic Card ImageBlaze of Glory
Magic Card ImageBlessing
Magic Card ImageBlue Elemental Blast
Magic Card ImageBlue Ward
Magic Card ImageBog Wraith
Magic Card ImageBraingeyser
Magic Card ImageBurrowing
Magic Card ImageCamouflage
Magic Card ImageCastle
Magic Card ImageCelestial Prism
Magic Card ImageChannel
Magic Card ImageChaos Orb
Magic Card ImageChaoslace
Magic Card ImageCircle of Protection: Blue
Magic Card ImageCircle of Protection: Green
Magic Card ImageCircle of Protection: Red
Magic Card ImageCircle of Protection: White
Magic Card ImageClockwork Beast
Magic Card ImageClone
Magic Card ImageCockatrice
Magic Card ImageConsecrate Land
Magic Card ImageConservator
Magic Card ImageContract from Below
Magic Card ImageControl Magic
Magic Card ImageConversion
Magic Card ImageCopper Tablet
Magic Card ImageCopy Artifact
Magic Card ImageCounterspell
Magic Card ImageCraw Wurm
Magic Card ImageCreature Bond
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